Nine original challenges inspired by the holes golfers remember.
FRESH EVERY DAY
Daily 9
Today’s course. Everyone plays the same nine.
GOLF’S GREAT IDEAS
World Icons
Nine unforgettable holes. Play at your pace.
Game settings Easy · Right-handed
Golfer stance
Internet required · Gimmes inside 6 ft
TODAY’S WORLD NINE
Links. Cliffs. Dunes. A little island drama.
All squareYour shot
Hole
Par
Shot
To par
FINE AIM
White: out of boundsRed waterYellow water
WATER · +1 PENALTY STROKE
Choose your relief
The shot and one penalty stroke have been counted. The ring shows your drop.
Water is unplayable in this game. Drops follow R&A Rule 17.
YOUR NEXT SHOT
Make your move.
One bar: set power, then strike at the centre.
Carry
Total guide
Fine control
1 · Start your stroke
EARLYCENTRELATE
One pass. Tap at the centre.
Set the distance, tap Start putt, then tap Strike at the centre. One slow pass. Slopes still affect the roll.
1 · Start your swing
One slow pass for power. One slow pass to strike.
POWER
0100125%
Red: extra power · ½ perfect window · 2× miss
Red zone: up to 125% power. Half the timing window. Double the miss. Driver max 350 yd.
Land on the green within ±7% timing for spin
Shot guide & hole notes
Tap a target to set your line and power guide. The ring marks expected total distance, before wind and slope. 0° is up. Left and right adjust aim by 0.5°; up and down change power. For putts and the hybrid, Space starts the line and strikes the ball; up/down adjust by half a foot. Other clubs use Space to start, set power and strike on the same bar. Escape cancels the meter.
Progress is saved on this device after every shot.